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Mediasmith Anvil

Volume 6, Issue 5                     September 12, 2007

 

 

How OTT Will Change Everything

By David L. Smith

The Mediasmith CEO defines “Over the Top” technology and explains why marketers need to add it to their media plans.

We've all heard the term Emerging Technologies, but there's confusion over what an Emerging Technology is. The easy answer is that it is a technology extension of an existing medium, a new media technology or a new content platform. Some of these technologies are in place now but don't have critical mass; some have market penetration but are not being used to their full capacity by advertisers; and some are just a gleam in the eye of developers.

Emerging Technology Over The Top (OTT) is more than a gleam, but certainly hasn't achieved market penetration, yet. So now is the time to give it a serious look.

The easiest way to describe OTT is that it is a vehicle for web video and TV convergence. We have been talking for years about convergence; this technology is here now and gaining steam rapidly.

 

Here's a more technical definition:

 

Over The Top
The classic definition of OTT is the distribution of voice, video and data services without going through the MSOs or telcos. In this case, we are talking about a television set (usually a flat-panel) that is connected to the public internet as well as a private content distribution network (CDN) like a cable, satellite or telephone company. With OTT, there is another connection besides the CDN. It is through your computer to the internet and rides "on top" of the existing infrastructure. This means that you can program your TV to receive either the normal CDN, an internet site like YouTube or a GUI Widget that is a guide and search service as your default screen.

 

Who is doing OTT?
There was much discussion of OTT at this year's CES. Many of the major players have made commitments to OTT applications including Sony, LG, Pioneer, Samsung and others.

There are a number of ways to access OTT now:

 

·    Sony recently announced a Bravia companion box that is an Ethernet sidecar.

·    AppleTV is another example. You need to be running iTunes, but a lot of future apps will come with some kind of custom software to enable the ease of use on the part of the computer so why not iTunes? It enables you to watch content from a computer running iTunes on a television monitor.

·    SlingBox is another single function OTT box, as is TiVo.

·    Xbox extender is a great example. It has a GUI Widget that will help in selecting content. It has content, as Microsoft just announced a deal with Disney to make 35 high-definition movies available for download via Xbox Live. The arrangement will also add future releases from Touchstone Pictures, Miramax Films and Hollywood Pictures. Xbox Live currently offers downloadable movies and TV shows from two dozen content providers, and has more than 7 million members, according to the NY Times.

 

There are many other single function boxes and sidecars out there, but we see a limit to this. Consumers do not want more boxes in their stack, especially with their home theatre being "cleaned up" with a flat screen. It is logical, however, and the technology and protocols exist for a single box that replaces EVERY box under your flat panel+tuner. This includes your cable box, TiVo/DVR, internet capabilities, et cetera. This box can be built using today's technology for under a thousand dollars at retail and, at volume and with time, will get to under $500. We need someone to step up and do this. I know folks with the spec if you are interested, but VCs to date have not shown interest in building boxes.

 

Mediasmith Morsel

 

A recent study conducted by Yahoo! and comScore, titled “From Clicks to Bricks: The Impact of Online Pre-Shopping on Consumer Shopping Behavior,” found that retailers who targeted consumers with a combined search and display ad campaign yielded greater increases in converting researchers to purchasers, average amount spent per consumer, and total in-store revenue than either method alone.

Among the key findings:

 

  • Retailers saw an 83% lift in dollars spent per in-store purchase from consumers who saw both display and search ads, compared to 26% and 11% lifts from search and display alone, respectively
  • Retailers saw a 90% lift in incremental in-store revenue overall from both search and display combined, in contrast to the 43% and 15% increases from each method alone
  • A joint display and search campaign was more effective at converting online researchers to in-store purchasers—as the combination pushed 43% more in-store purchases than search (26%), or display (6%) alone
  • The two ad types had similar lift rates when it came to increasing online user engagement, with display ads increasing the number of page views by 37% compared to search’s 46%
  • The combination of the two trumped both ad types on their own—causing a 68% increase in pages viewed on the retailer’s own Web sites

 

Source: Search, Display Ad Combo Best At Driving Store Sales: Study

 

 

What OTT Means for Marketers

OTT implications
Your current provider loses the default right to the first screen and gets disintermediated, turning the provider into just dumb pipes. While the company will attempt to package content, the content available on demand will far outstrip the pre-packaged choices offered up. The consumer will have a personalized UI and take control over the programming and the packaging.

We've seen user-generated media (UGM) and user-generated advertising (UGA), now we have user-generated programming (UGP). Anybody with a new flat screen and a Vista-enabled computer (containing Microsoft Media Center) or a Mac could program his TV to default to a website like YouTube or GUI Widget. The GUI Widget might be provided by the consumer, the CE company or a third party. Think next-generation video guide+search.

A couple of things to consider here: Taking the default CDN away is akin to taking the dial tone away from the cable or satellite company. This could seriously affect TV ratings.

A battle is brewing for control of OTT between the hardware folks who want to be gatekeepers versus those who believe that hardware is a commodity and over time that the value will come in the form of data mining consumer preferences and linking ads to video. The latter scenario would be executed by service and application providers not by the telcos/MSOs or hardware manufacturers.

Interesting tidbit here: According to Shelly Palmer and his Media 3.0 blog (where you can stay up to date on OTT issues), 23 percent of U.S. TV households are currently OTT enabled.

OTT example
As mentioned above, the Xbox interface is a good example of the future OTT GUI Widget. In addition to the movie deals mentioned above, the Xbox live service offers online gaming, chat and VOD.

 

Mediasmith Morsel
Dave Smith and Karen McFee are about to embark on an adventure!
On Tuesday, September 11th, they headed for Sydney, Australia where Dave is slotted to be the keynote speaker at the iMedia Agency Summit in Hunter Valley Australia on the 18th. Dave heads to New York on the 23rd for Advertising Week where, among other events, he will be chairing the media and metrics tracks at OMMA, the MediaPost Interactive show on the 24th and 25th.

 

Tune in to the latest from their travels by visiting their September World Speaking Tour blogsite at http://daveseptemberworldspeakingtour.blogspot.com/. And no, they don't have t-shirts made up yet.

 

 

What's next?
Watch for an increasing number of applications and new advertising platforms. There will be many more boxes at the next CES in January of '08, and if we're lucky, a "monster box" that replaces all others under your TV. We can expect critical mass by the '08 holiday season, which is not far off for a technology that has the capability to go from 0 to 25 percent household penetration. We've already seen how the Xbox brings together online gaming, chat and video.

Are you currently advertising through these media? Have you experimented with advertising messaging using OTT? If not, is it in your plan for next year? It's something to consider.

 

Mediasmith Morsel

 

Internet users are spending nearly half their time online visiting content—a 37% increase in share of time over the past four years, accounting for nearly as much time as users spend on Commerce and Communications combined—according to a four-year analysis of the Internet Activity Index (IAI) issued by the Online Publishers Association (OPA). The IAI is a monthly gauge of the time being spent with e-commerce, communications, content and search; it is conducted by Nielsen//Netratings

 

Four-Year Summary of OPA Internet Activity Index**

 

Share of Time Online 2003

Share of Time Online 2007*

Share of Time Online Change 2003-2007

Content

34%

47%

(+) 37%

Search

3%

5%

(+) 35%

Commerce

16%

15%

(-) 5%

Communications

46%

33%

(-) 28%

Total

100%

100%

 

*2007 includes January through May

**Source: OPA/IAI, August 2007

 

The OPA found a number of important factors behind the changes, including:

 

  • A more accessible, and much faster, Internet is driving increased overall time spent online
  • The increased popularity of video is leading to more time being spent with online content
  • The improvement in search allows consumers to more easily and quickly find the exact content they are looking for, increasing the likelihood they will engage more deeply with that content
  • The Web simply offers far more content than it did even four years ago, increasing content’s share of time
  • The rise of instant messaging (IM) as a key communications tool has been a factor in communication’s reduction in share of time. IM is a more efficient communications vehicle than email

 

Source: Content Replaces Communications as Primary Web Use

 

 

A version of this article originally appeared in imediaconnection

David L. Smith is CEO and Founder of Mediasmith, Inc. -- a full service advertising media agency, specializing in digital media with an increasing emphasis on emerging technologies. Mediasmith is headquartered in San Francisco, California.

 

 

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