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"We can't really consider giving Interactive more
emphasis. It costs too much to service and the margins are
terrible." No question that this is true. Interactive has a
number of elements that cause it to be more expensive to service
than other media. These include, but are not limited to: size of
deal, technology vagaries, continued standards issues, tracking and
optimization issues and back-end reconciliation.
Why Interactive Costs More to Service
- Size of deal remains an issue. In a marketplace where agency
commissions are low single digit for network TV, due to the fact
that millions or tens of millions can be committed in a single
order, the Web has a long way to go. There are bigger deals out
there, sure, but they take a long time to consummate. Even the
terms and conditions apply only to deals of one year or less. It
would be hard to guess at the average size of a Web deal today,
but suffice to say that across the Web, most deals are still under
$100,000 and many deals are under $10,000. The result is that the
agency has to make many more deals to make for each $1MM of
spending.
- Technology is our greatest blessing and also a curse. We would
not have interactivity without technology. And the exciting thing
is that new, intriguing technologies continue to be deployed all
of the time. The hard part is keeping up with the new
technologies. Ad serving, rich media, metrics-both front end and
back, email, search, contextual tools, outside the browser and
more. Some of these offer real solutions. And some are way
overpriced for the value. It takes time, people and money to sort
through all of this and find the next great thing for our clients.
- Tracking and optimization are most often used as the quick
answer as to why Interactive costs more to service. This
rationalization is valid. It is not unlike DR TV for which the
average fee is double or more vs. traditional TV due to the
tracking, optimization and reporting. For DR on the Web, the
intensity of these tasks are sometimes overwhelming. Weekly
reporting, optimization on the fly, and not enough time to think
about the business when you are in a constant reporting loop are
common complaints.
Why Agencies Can't Make Enough on
Interactive One of the primary reasons that major agencies
cannot make enough money on Interactive is that they don't charge
enough. This is not a global problem for some agencies which were
adopting Interactive strategies in the early stages for enlightened
clients and worked this out long ago. This produced a model that
worked to everybody's satisfaction. The issue of inadequate
compensation is often greatest with companies who are newer on the
Web (e.g., consumer goods) who have driven compensation for media
down to large budget commodity fee pricing of low single digits
percentages. Agencies may say that they are working on a fee basis
and no longer on a percentage basis, but you can be sure that
someone at the client is looking at the fee as a percentage of
spend. Free standing Interactive agencies have always understood how
to charge for their services. But the big agencies and media
services do not seemingly want to bring this up to clients.
Separating compensation for a single medium at a premium to others
means revisiting the contract. And today, revisiting the contract
brings in a new player, the purchasing department.
Bringing the purchasing department into the equation generally
costs the agency money. After all, their reason for being is to
reduce costs. Both client marketing and agency management are
frustrated by this standoff. The client wants to bring all
communications into their lead agency but the agency doesn't have
enough horsepower. The agency won't fund the horsepower and won't go
back to the client as long as the specter of the purchasing
department looms. They would rather pass on the business, despite
the fact that the client wants global solutions and integration.
What's a Client to Do? As a result of the
above, clients are left with three choices: Hire a separate
Interactive agency, go with their (underfunded and underserviced)
traditional agency and hope that they magically get it eventually,
even though the resources are not there, or, go in-house.
Going in-house is purely a defensive measure and not the best
long-term solution, yet clients do it so that enough resources are
placed against Interactive. Why is going in-house a bad idea? It
seems great when short-term gains are made. But there is a reason
for the agency model. Agencies have process that has been honed over
a long period of time. They have the ability to apply elasticity to
staffing. They can put more people on a job to get it done without a
long-term commitment to those people on the client. In this way, the
client can have their base team but get extra help whenever and for
whatever purpose. Then there is the issue of cross training. Good
agency people learn to solve problems in many areas. And they are
especially good at coming into a client situation and applying
learning from other clients. When a client is in-house, none of
these benefits accrue and the thinking often gets stale.
The difficulty of the tasks in Interactive can be overwhelming at
times. Short lead times (because we can), quick turnaround on
changes (because we can), weekly reporting, understanding the latest
technology, continued lack of standards (although we are making
improvements) all make this business hard.
What's the Solution?
- We need open dialogue between all parties. Agencies that have
separate silos for financial reasons need to remember that it was
the client who brought them to the dance. And that the client
wants integrated solutions.
- Agency management needs to understand that their Interactive
people are under great pressure to understand clients, media,
creative AND technology. They need support to accomplish these
tasks. This comes in the way of resources. And a dedication that
all personnel in an agency will learn to deal with Interactive. If
Interactive for all media is the future, agency management and
those at all levels need to get on board and learn.
- Clients need to find a way to meet the agencies half way and
work together for an adequately compensated package. After all, we
remain "in process" relative to the reworking of media and
messaging. Commodity pricing cannot work here.
- And Interactive people, whether in account service, media,
creative, production or technology need to be up front with their
management about their staffing needs and the barriers they need
to overcome to meet expectations. After all, many of those in
management have not worked hands on with the technologies you deal
with every day. They don't realize that pulling a regular report
is a lot more than pushing a button.
We are in the midst
of great change. Let's all recognize that there is more going on
than any one person can absorb. Good communications from all members
of the team can improve the situation. Start by forwarding a link to
this article to others on your team. Good luck with the dialogue.
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David L. Smith is President and CEO of Mediasmith,
Inc.
David L. Smith is a nationally known expert in the areas of
new media application, media strategy and media planning. A
thirty-nine year veteran in the advertising media management
arena, Smith has a major involvement in national committee
work to establish and refine standards in metrics, business
practices and financial issues for Interactive advertising
with organizations such as the AAAAs, IAB, OPA and the ARF. He
currently chairs the Online Media Council for the ARF.
A University of Washington graduate, Smith is married with
a twelve-year-old son; plays guitar; and is a gourmet Chinese
cook. He is an active member of the Board of Directors for the
San Francisco Boys Chorus. You'll find him at the office early
most mornings unless he is traveling with his
family. |
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Karen T. McFee is Executive Vice President of Mediasmith,
Inc.
Karen T. McFee has twenty-five years of experience in
advertising media management with Foote, Cone and Belding,
Ketchum Advertising and Hawk Media. As Executive Vice
President of Mediasmtih, Inc. Karen has become a recognized
expert in optimizing the execution of media to secure the best
of what's available for the client. Her account experience
includes retail, food, business-to-business, apparel, travel,
entertainment, media and technology with broad expertise
across all media categories.
Karen is a graduate of Northern Illinois University, is
married with one child, and enjoys travel and photography in
her free time. |
More by David L. Smith and Karen T. McFee
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